Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These strange creatures are the primary inhabitants of the cities of the clockwork dwarves; they outnumber the dwarves themselves. Close inspection has revealed startling truths about these strange creatures: they have not flesh and blood but gears and springs. On the field of battle, they are employed by the dwarves as scouts, and their mechanical legs carry them quickly and nimbly across almost any terrain.
Notas Especiales: La habilidad para escabullirse de esta unidad le permite ignorar las zonas de control del enemigo, pudiendo así moverse libremente entre ellos.
Procede de: | |
---|---|
Se convierte en: | Golem |
Coste: | 12 |
PV: | 21 |
Movimiento: | 7 |
PX: | 22 |
Level: | 0 |
Alineamiento: | neutral |
ID | Clockwork Contraption |
Habilidades: | hostigador |
slam de impacto | 5 - 2 cuerpo a cuerpo |
Resistencias: | |
---|---|
de corte | 40% |
de penetración | 60% |
de impacto | 10% |
de fuego | 0% |
de frío | 0% |
arcano | 40% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 3 | 20% |
Aguas someras | 2 | 30% |
Aldea | 1 | 50% |
Arena | 2 | 20% |
Arrecife costero | - | 0% |
Bosque | 2 | 60% |
Campo de setas | 2 | 50% |
Castillo | 1 | 40% |
Colinas | 1 | 50% |
Congelado | 2 | 20% |
Cueva | 1 | 50% |
Impenetrable | 100 | 0% |
Intransitable | 100 | 60% |
Llano | 1 | 40% |
Montañas | 2 | 60% |
Pantano | 2 | 30% |